Closed evandixon closed 7 months ago
I apologize for all the whitespace changes muddying the PR. I attempted to revert, but Visual Studio doesn't see any changes. LMK if you want me to take another crack at it.
Not directly a fix; more like a stop ToyBox from going kaboom when using a controller. I'll poke @cabarius to take a look and will probably take a look myself too. Once the review is finished, considering cabarius:main isn't the latest fork anyway, I'll integrate it into the most recent branch (or we'll finally merge #1058, whatever comes first I guess). After that, I'll probably take the chance to take care of #1015 and maybe #1081 and do a release with this addition?
Merged in https://github.com/xADDBx/ToyBox/pull/20; thanks for the contribution
Fixesavoids #999, which is real annoying.A better solution would be to update UIUtilities to select the appropriate ConsoleView transforms instead of PCView. I poked around with that a little but concluded I don't know what I'm doing. I figure this is the safest and simplest solution to just fix the map.
Tested using a laptop with a Logitech Gamepad F310 that was able to repro the issue, though I'll put it through some real testing later on a steam deck.