captdeaf / keybard

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The Applied Mods bar in the Keyboard Map is confusing #5

Closed binduwavell closed 2 months ago

binduwavell commented 2 months ago

With an empty key selected in the keymap, I would expect nothing to happen when I select an Applied Mod such as Control. WORKING

With an empty key selected in the keymap and an Applied Mod selected, if I select an eligible key such as C I would expect Control C to be assigned to my keymap. NOT WORKING

When a key is selected that has mods, I would expect the Applied Mods to reflect the selected key. If I change the Applied Mods, I would expect the key on the keymap to be updated. NOT WORKING

binduwavell commented 2 months ago

The second expectation appears to be WORKING now

captdeaf commented 2 months ago

I see what you mean by #3, but it's expected behavior. Any idea on how to change the wording or display to make people not expect #3?

To meet expectations, it would basically break serial assign without some weird logic, I think - If I select shift would it apply shift then move on? Hence current behavior.

binduwavell commented 2 months ago

Possibly rename it "Mods to Apply"?

captdeaf commented 2 months ago

Done.