I am not sure about your question, KoviD provides 4 connect-back ways, all of them are connection-oriented TCP. The client script sends crafted TCP packets to the host KoviD is running and then if there is a match the rk will connect back to sender's
KoviD could accept UDP packets from the client script, I just simply chose not to, but for no particular reason.
I am not sure about your question,
KoviD
provides 4 connect-back ways, all of them are connection-oriented TCP. The client script sends crafted TCP packets to the hostKoviD
is running and then if there is a match the rk will connect back to sender'sKoviD
could accept UDP packets from the client script, I just simply chose not to, but for no particular reason.Does it help?