Open marischou opened 4 days ago
Try to disable "realtime ui rendering" in vrmod settings - gameplay - rendering, see if it helps. Should be accessible before starting vrmod with connected headset.
Another thing you can try is go to line 59 in addons/vrmod/lua/vrmod/ui/vrmod_dermapopups.lua* and change `basePos, baseAng = WorldToLocal(g_VR.tracking.hmd.pos + Vector(0, 0, -20) + Angle(0, g_VR.tracking.hmd.ang.yaw, 0):Forward() 30 + ang:Forward() vrScrW:GetInt() -0.02 + ang:Right() vrScrH:GetInt() -0.02, ang, g_VR.origin, g_VR.originAngle)`
to
basePos, baseAng = WorldToLocal(g_VR.tracking.hmd.pos + Vector(0, 0, -20) + Angle(0, g_VR.tracking.hmd.ang.yaw, 0):Forward() * 30 + ang:Forward() * ScrW():GetInt() * -0.02 + ang:Right() *ScrH():GetInt() * -0.02, ang, g_VR.origin, g_VR.originAngle)
or
basePos, baseAng = WorldToLocal(g_VR.tracking.hmd.pos + Vector(0, 0, -20) + Angle(0, g_VR.tracking.hmd.ang.yaw, 0):Forward() * 30 + ang:Forward() * ScrW() * -0.02 + ang:Right() *ScrH() * -0.02, ang, g_VR.origin, g_VR.originAngle)
Hello! After failing to run both the original VRMod and VRModSemiofficial, I found this and decided to try it. Now, game doesn't crash, and I actually can play in VR, so firstly thank you for the addon!
My problems are:
are all not visible to me, and I get errors every time I click them.
Below are some console logs of me pressing the buttons, in order.
I would appreciate any pointers for this issue!
I am using: VR: Quest 3 OS: Fedora 41 KDE Plasma, kernel 6.11.7-300.fc41.x86_64 Protocol version 24 Exe version 2024.10.29 (garrysmod) Exe build: 19:24:41 Nov 13 2024 (9488) (4000) GMod version 2024.11.14, branch: x86-64, multicore: 1 Linux 64bit