cfogrady / DIM-Modifier

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Add images for stuff on the BE that could overlap with the sprite image. #17

Open cfogrady opened 1 year ago

cfogrady commented 1 year ago

Context from discord: Cpt.Kaiju 🛸 (UK) — Today at 1:30 PM @cfogrady you mentioned updating the Dim modifier tool. Not sure if this comes up or needs to be taken into consideration for changes. But I've noticed on my current custom in idle and Gomora (victory roar) Ultramonster can clip the Emote face on the BE. Is there a way to show an overlay on the tool that would show such clipping?

Goal: optionally show boxing, or sprites to identify places where BE icons would clip the character sprite.

GuilTamer commented 1 year ago

Hello Chris, How can i export the sprites, or how the .mon file works?, thanks!, dont know if theres a guide on how to use, thank you so much!

cfogrady commented 1 year ago

Hello Chris, How can i export the sprites, or how the .mon file works?, thanks!, dont know if theres a guide on how to use, thank you so much!

There is not a guide. The mon files are a binary format if you want to move one character over to another dim image easily. There is currently no way to extract the sprites. This will probably be in a future version of my software.

GuilTamer commented 1 year ago

Hello Chris, How can i export the sprites, or how the .mon file works?, thanks!, dont know if theres a guide on how to use, thank you so much!

There is not a guide. The mon files are a binary format if you want to move one character over to another dim image easily. There is currently no way to extract the sprites. This will probably be in a future version of my software.

I understand, thanks for the tool, ill be pending for future updates.