There is a small attack sprite at the end of the built-in attack sprites which has never been used by a DIM or BEM. It apparently is being discarded in the firmware. When that value is read, the first custom sprite is used. This causes custom attack sprites shown by the program to be offset by 1 compared to on device.
There is a small attack sprite at the end of the built-in attack sprites which has never been used by a DIM or BEM. It apparently is being discarded in the firmware. When that value is read, the first custom sprite is used. This causes custom attack sprites shown by the program to be offset by 1 compared to on device.