I use the openxr in my demo,but in openxr it not work well,any solutions ?
System.IntPtr rootCoordnateSystemPtr = UnityEngine.XR.WindowsMR.WindowsMREnvironment.OriginSpatialCoordinateSystem;
the line in SpatialGraphCoordinateSystem.cs can not build success,how it work ?
I use the openxr in my demo,but in openxr it not work well,any solutions ?
System.IntPtr rootCoordnateSystemPtr = UnityEngine.XR.WindowsMR.WindowsMREnvironment.OriginSpatialCoordinateSystem; the line in SpatialGraphCoordinateSystem.cs can not build success,how it work ?
my project setting is below