Hi,
I was wondering if you have or know of any examples that implemented supervised learning using Starcraft II game data (implimented in section 5 of this paper : StarCraft II: A New Challenge for
Reinforcement Learning). Methods for how the features were generated from game replays or anything of that sort is always appreciated.
Hi, I was wondering if you have or know of any examples that implemented supervised learning using Starcraft II game data (implimented in section 5 of this paper : StarCraft II: A New Challenge for Reinforcement Learning). Methods for how the features were generated from game replays or anything of that sort is always appreciated.
Thank you,