Compiling with 32-bit floats instead of 64-bit floats offers significant memory savings, and perhaps some speedup as well. However, there is a stuck-phonon issue that happens ONLY when using 32-bit floats and has not been observed when using 64-bit floats.
Compiling with 32-bit floats instead of 64-bit floats offers significant memory savings, and perhaps some speedup as well. However, there is a stuck-phonon issue that happens ONLY when using 32-bit floats and has not been observed when using 64-bit floats.
Track this down and fix it.