I'm trying to run livestream.js example for Hero 4 Session. Tried both 320x240 and 432x240 resolutions. Console is flooded with messages about corrupted packets. Video in the browser has major artefacts. If I keep camera still, eventually (5-10s) image in the browser clears and entire picture can be seen correctly. But if I move the camera, or something moves in the camera's FOV then artefacts appear again.
I'm trying to run livestream.js example for Hero 4 Session. Tried both 320x240 and 432x240 resolutions. Console is flooded with messages about corrupted packets. Video in the browser has major artefacts. If I keep camera still, eventually (5-10s) image in the browser clears and entire picture can be seen correctly. But if I move the camera, or something moves in the camera's FOV then artefacts appear again.