Closed cjjeakle closed 11 years ago
Added code to check not only offsetY, but also clientY (which appears to be mouse location anywhere on the screen, but the action listener only fires over the canvas so that is fine). The issue has been resolved.
Added code to check not only offsetY, but also clientY (which appears to be mouse location anywhere on the screen, but the action listener only fires over the canvas so that is fine). The issue has been resolved.