Closed RReverser closed 1 month ago
This got broken when we switched to a new DbConnection API.
Keep track of all the active connections and update/destroy them from a singleton game object. Fixes #134.
Marked as a draft for now, because it's untested and because we're not yet sure that singleton for all connections as requested is the right approach.
Describe what has been changed, any new features or bug fixes
If the API is breaking, please state below what will break
List any PRs here that are required for this SDK change to work
This got broken when we switched to a new DbConnection API.
Keep track of all the active connections and update/destroy them from a singleton game object. Fixes #134.
Marked as a draft for now, because it's untested and because we're not yet sure that singleton for all connections as requested is the right approach.
Description of Changes
Describe what has been changed, any new features or bug fixes
API
If the API is breaking, please state below what will break
Requires SpacetimeDB PRs
List any PRs here that are required for this SDK change to work