Open chaozou2008 opened 9 years ago
It's expected behavior, because the update of spine animation will set all properties each frame, so your modification will instantly be overwrote. If you want dynamic behavior in your spine animation, you should edit more animation clips and play different animation dynamically.
通过findbone找出的骨骼属性正确,但修改它的属性对动画没有影响 。这个论坛有人提过了,好像,3.3,3.4beta版本都没有解决。