Closed DaPandamonium closed 1 month ago
Thanks for the update! This line doesn’t seem to impact the program, since it’s at the end of the containing for
loop. The loop will run as expected without it, but we can remove it for added clarity. 👍
Note: Related to #158
Removed
continue
to allow paddle movement, ball position, and other updates to occur every frame. In the original loop, there was a continue statement after checking for the start event. This statement was causing the loop to skip the remaining code every time it ran, which prevented necessary updates like paddle and ball movement, collision checks, and display refreshes. Removing this continue ensures the game loop runs each frame completely.