Closed codeonwort closed 1 year ago
This is what I wanted when I was implementing render thread, but currently the engine is not working like this.
Currently main thread tick is somehow bound at glutDisplayFunc's frequency, and I don't remember why I did this??? :(
Old render thread PR: https://github.com/codeonwort/pathosengine/pull/24
Working on fix and looks promising
This is what I wanted when I was implementing render thread, but currently the engine is not working like this.
Currently main thread tick is somehow bound at glutDisplayFunc's frequency, and I don't remember why I did this??? :(
Old render thread PR: https://github.com/codeonwort/pathosengine/pull/24