This change in 0.26 broke my project since I was doing some behaviour based on any key event, so when KeyEventKind::Release was implemented for Windows it caused the behaviour to change (double event firing)
Based on #797 it seems this may be a common issue, so I think it should be moved in the change notes to a breaking change so people have more of a head's up.
By the way, thank you for all the incredible work on this library!
This change in 0.26 broke my project since I was doing some behaviour based on any key event, so when
KeyEventKind::Release
was implemented for Windows it caused the behaviour to change (double event firing)Based on #797 it seems this may be a common issue, so I think it should be moved in the change notes to a breaking change so people have more of a head's up.
By the way, thank you for all the incredible work on this library!
Edit: Just seen #778, seems like a great idea