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ctcuff
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stargazers
Final team project for CAP 4720
https://ctcuff.github.io/stargazers/
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Input class uses event.key instead of event.code
#57
TheIceCreamBear
opened
2 years ago
0
Apply Postprocessing and Shadows
#56
TheIceCreamBear
closed
2 years ago
1
several changes
#55
Armintron
closed
2 years ago
0
UI and loss condition implemented
#54
marcoperic
closed
2 years ago
0
Skybox
#53
TheIceCreamBear
closed
2 years ago
0
UI
#52
Armintron
closed
2 years ago
1
Material
#51
AlexanderLongo
closed
2 years ago
0
Skybox
#50
Armintron
closed
2 years ago
0
Lighting
#49
Pairjax
closed
3 years ago
0
Moved game logic into a separate class
#48
ctcuff
closed
3 years ago
3
File cleanup
#47
Armintron
closed
3 years ago
3
Texture
#46
AlexanderLongo
closed
3 years ago
1
Shadow Mapping Framework
#45
TheIceCreamBear
closed
2 years ago
5
Asteroids can initially spawn colliding with the UFO
#44
TheIceCreamBear
opened
3 years ago
0
Asteroids are spawning too close to the UFO
#43
TheIceCreamBear
opened
3 years ago
2
Allows ship to shoot projectiles
#42
ctcuff
closed
3 years ago
0
Changed object selector to asteroid, made gameobjects folder
#41
Armintron
closed
3 years ago
0
Collision enhancements
#40
Armintron
closed
3 years ago
0
Adding text functionality to this branch so that I can create loading screens, "press to start" screens, etc...
#39
marcoperic
closed
3 years ago
0
Quality of life changes
#38
TravisMWise
closed
3 years ago
0
Spaceship projectile
#37
Armintron
closed
3 years ago
0
Encapsulate game logic found in index.js into seperate classes / functions
#36
Armintron
closed
3 years ago
0
Framework to freeze game
#35
Armintron
opened
3 years ago
0
Suggestion: Increase strafing speed linearly with translation speed
#34
Armintron
closed
3 years ago
0
Added logic to prevent duplicate collisions
#33
Armintron
closed
3 years ago
0
Prevent duplicate collisions
#32
Armintron
closed
3 years ago
0
Collisions + asteroid scale increase
#31
Armintron
closed
3 years ago
0
Postprocessing Framework
#30
TheIceCreamBear
closed
3 years ago
2
Merged with cow-crazy and added more functionality with the input component
#29
TravisMWise
closed
3 years ago
2
Merging cow-crazy into inputs-adjustment
#28
TravisMWise
closed
3 years ago
0
Updated inputs to have more functionality
#27
TravisMWise
closed
3 years ago
0
Cleanup index and add resize tracking
#26
TheIceCreamBear
closed
3 years ago
0
Wraps keyboard events into a separate object
#25
ctcuff
closed
3 years ago
0
Add camera implementation
#24
ctcuff
closed
3 years ago
0
Asteroid spawning (potentially also despawning)
#23
Armintron
closed
3 years ago
0
Collision detection
#22
Armintron
closed
3 years ago
0
Loss condition
#21
Armintron
closed
2 years ago
1
Lighting
#20
Armintron
closed
2 years ago
0
Enhance frame buffer to be modular and have multisample and multitarget
#19
TheIceCreamBear
closed
3 years ago
0
Materials
#18
Armintron
closed
2 years ago
4
Gameplay Interactions
#17
Armintron
closed
3 years ago
1
Camera
#16
Armintron
closed
3 years ago
0
Input Binding
#15
Armintron
closed
3 years ago
0
Shadows (Post Processing)
#14
Armintron
closed
2 years ago
1
Change model loading and indexing to use a name
#13
TheIceCreamBear
closed
3 years ago
0
Revert 8 main initialization and 2d text
#12
marcoperic
closed
3 years ago
0
Revert 8 main initialization and 2d text
#11
marcoperic
closed
3 years ago
0
Access game manager model list using named models
#10
Armintron
closed
3 years ago
0
Models
#9
TravisMWise
closed
3 years ago
2
Small changes to index.js and text functionality added.
#8
marcoperic
closed
3 years ago
2
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