Hades 0.2 needs a featureset to support a simple rts game.
We don't need campaign, multi-level or mission support
[ ] level interface updates
- changes to system attachment and on_* object lists should happen immediately rather than after the start of the next frame (This is impossible, only some guarantees can be made)
Hades 0.2 needs a featureset to support a simple rts game. We don't need campaign, multi-level or mission support
- changes to system attachment and on_* object lists should happen immediately rather than after the start of the next frame(This is impossible, only some guarantees can be made)