Open DoctorDan1986 opened 7 years ago
Have you tried updating to the latest firmware and trying again? From the firmware changelog:
v0.25 (2018-05-12)
- Changes by skaman:
-- Virtual Boy Saves!
-- Added VB SRAM save support.
-- VB SRAM carts should be identified by Product Code
and display the .SAV file. The .SAV file can be read
and written.
-- SRAM support requires a modified VB Plugin with the SRAM
control pins connected.
-- Fixed identification of Red Alarm.
-- Fixed Galactic Pinball and Mario's Tennis detection.
-- Moved VBOY cart detection ahead of NGP cart detection.
Some VBOY carts were incorrectly detected as NGP.
-- Added "vboy" setting for [forceSystem] in the Config file.
-- Fixed VBOY size detection code to work with [forceSystem].
So, I'm using Helder's VB to Genesis Retrode Adapter, and so far, all of my games read great...except for Red Alarm.
For some reason, Red Alarm is read as a 512KB game, when it's actually 1024KB (1MB). It's not the size; I don't have any trouble with Jack Bros or Waterworld (aside from Waterworld sucking), so I'm wondering if it has something to do with how the Retrode is reading carts.