Initial partial implementation of the Web Bluetooth spec for iOS, originally forked from Paul Thierault's original implementation.
WebBLE is licensed under the Apache Version 2.0 License as per the LICENSE file.
Others are available on the app store which provide varying levels of support / alternative features.
If you would like to add your distribution to this list then please send a PR, but it should provide some extra functionality over WebBLE and not just be a direct clone.
navigator.bluetooth
.getAvailability()
– added 1.7.requestDevice(options)
options.acceptAllDevices = true
to ask for any deviceoptions.filters
is a list of filters (mutually exclusive with acceptAllDevices
) with propertiesname
: devices with the given name will be includednamePrefix
: devices with names with this prefix will be includedservices
: list of service aliases or uuids.BluetoothDevice
.id
.name
.gatt
.gattserverdisconnected: EventHandler
BluetoothRemoteGATTServer
.connected
.connect()
.disconnect()
.getPrimaryService(uuid)
.getPrimaryServices()
BluetoothRemoteGATTService
.uuid
.device
.getCharacteristic(uuid)
.getCharacteristics
BluetoothRemoteGATTCharacteristic
.service
.uuid
.value
.readValue()
.writeValue(value)
(⚠️ but this is deprecated, prefer one of the below).writeValueWithResponse(value)
– added 1.7.writeValueWithoutResponse(value)
– added 1.7.oncharacteristicvaluechanged: EventHandler
.startNotifications()
.stopNotifications()
.addEventListener()
.removeEventListener()
Everything else is TBD!
Info if you want to add features / fix bugs in the project.
If you want to build and run locally, you just have to do the following:
DEVELOPMENT_TEAM
ID in Locations -> Custom Paths as per this stackoverflow answer, which is to avoid pushing personal / conflicting team IDs to github. If you are maintaining your own release you can use those tests or write your own. If you want to spend the effort to start adding actual unit tests then that would be marvellous.
💡 If you have a device you'd like me to add tests for please get in contact with me!
The end-to-end "device" tests are run semi-manually before WebBLE versions are released to the App Store. Some of these require real devices to be used to test with properly.
To run these tests you should set up a local certificate for testing with and run
python3 https.py local-certificate-private-key.key local-certificate-public-cert.cer
See the docstring in https.py for instructions on settings up local certificates for testing (it's relatively straightforward...). You can also add an override in Info.plist to allow testing against a HTTP instead of an HTTPS server, but it's better just to create a local certificate.
Currently there are no Xcode unit tests... partly because it's time-consuming and difficult to write meaningful unit tests since there are three things to test: the javascript APIs, the native glue layer and the actual behaviour of a bluetooth device at the other end. Instead the end-to-end tests are relied on for regression checking.