Closed david-vanderson closed 1 week ago
@VisenDev any chance you could take a look at this?
@VisenDev Sorry for the noise. After I walked away I thought "maybe it's our old friend backface culling", and yes. Cleaning it up now.
No problem. Want me to still take a look or is it good?
Give me a few minutes and then I'd love a review.
Okay - how does that look?
Good points - will address soon.
Rendering to the texture produces an upsidedown image. In the web backend I fixed this by changing the matrix used in the shader. But that same fix doesn't seem to work in raylib.
The fix is commented out with a TODO
I've also turned off all clipping while testing this.