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davidstone
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technical-machine
The world's most advanced Pokemon AI
Boost Software License 1.0
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Power Herb should be consumed after using charge up move
#156
davidstone
closed
2 days ago
0
Create nightly.yml
#155
davidstone
closed
5 months ago
1
Create cmake.yml
#154
davidstone
closed
8 months ago
0
Implement Sleep Talk's interaction with choice items
#153
davidstone
opened
11 months ago
0
Fully implement Thief
#152
davidstone
opened
11 months ago
0
Implement Sleep Talk's PP interactions
#151
davidstone
opened
11 months ago
0
Implement interaction between Rollout / Ice Ball and Disguise
#150
davidstone
opened
11 months ago
0
Implement effects of Safeguard
#149
davidstone
opened
11 months ago
0
Can't compile with ranges
#148
ChuanqiXu9
closed
1 year ago
2
Determine which EndOfTurnCounter effects are resettable
#147
davidstone
opened
2 years ago
0
Implement Fling power for TRs
#146
davidstone
opened
2 years ago
0
Implement high critical hit rates in Generation 8 moves
#145
davidstone
opened
2 years ago
0
Implement Triple Kick and Triple Axel
#144
davidstone
opened
2 years ago
0
Implement Tea Time
#143
davidstone
opened
2 years ago
0
Implement Tar Shot
#142
davidstone
opened
2 years ago
0
Implement Stuff Cheeks
#141
davidstone
opened
2 years ago
0
Implement Steel Beam
#140
davidstone
opened
2 years ago
0
Shell Side Arm is physical or special
#139
davidstone
opened
2 years ago
0
Implement Poltergeist
#138
davidstone
opened
2 years ago
0
Implement Octolock
#137
davidstone
opened
2 years ago
0
Implement Obstruct
#136
davidstone
opened
2 years ago
0
No Retreat should fail the second time
#135
davidstone
opened
2 years ago
0
Skull Bash and Meteor Beam raise stats on charge-up, not on attack
#134
davidstone
closed
2 days ago
0
Implement Max and G-Max moves
#133
davidstone
opened
2 years ago
0
Implement Magic Powder
#132
davidstone
opened
2 years ago
0
Life Dew heals allies
#131
davidstone
opened
2 years ago
0
Implement Lash Out base power
#130
davidstone
opened
2 years ago
0
Implement proper targetting for Jungle Healing
#129
davidstone
opened
2 years ago
0
Adjust Grav Apple's power in Gravity
#128
davidstone
opened
2 years ago
0
Implement Grassy Glide's priority
#127
davidstone
opened
2 years ago
0
Implement Expanding Force interaction with Psychic Terrain
#126
davidstone
opened
2 years ago
0
Implement Dragon Darts
#125
davidstone
opened
2 years ago
0
Implement Court Change
#124
davidstone
opened
2 years ago
0
Fix Corrosive Gas and Knock Off
#123
davidstone
opened
2 years ago
0
Implement Coaching
#122
davidstone
opened
2 years ago
0
Clangorous Soul fails if all stats are maxed or current HP <= 1/3
#121
davidstone
opened
2 years ago
0
Implement Burning Jealousy
#120
davidstone
opened
2 years ago
0
Implement Body Press
#119
davidstone
opened
2 years ago
0
Behemoth Bash, Behemoth Blade, and Dynamax Cannon double power on Dynamaxed and Gigantamaxed Pokemon
#118
davidstone
opened
2 years ago
0
Aura Wheel fails when used by anyone but Morpeko
#117
davidstone
opened
2 years ago
0
Properly handle removing item from a seen Pokemon
#116
davidstone
opened
2 years ago
0
Simultaneous-Move Games
#115
noHero123
opened
3 years ago
2
A few new ideas for the contribution!
#114
Halphas-Kreuz
opened
3 years ago
1
Implement double power for certain invulnerable states
#113
davidstone
opened
3 years ago
0
Disable and Encore work on a Pokemon that has U-turn / Baton Pass and was brought in with that same move
#112
davidstone
opened
3 years ago
0
In Generation 2, Spikes does not always cause a Pokemon at 0 HP to faint
#111
davidstone
opened
3 years ago
0
Implement Generation 3 Sleep Talk / Snore waking mechanics
#110
davidstone
opened
3 years ago
0
Implement Sketch
#109
davidstone
opened
3 years ago
0
In Generation 2, Rain Dance, Sunny Day, and Sandstorm reset the weather even if it's currently active
#108
davidstone
opened
3 years ago
0
Implement Pursuit's special mechanics
#107
davidstone
opened
3 years ago
0
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