dayne / d.pi

Raspberry Pi Project Idea tracking space
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Low-Cost Multi-touch Whiteboard using the Wiimote #20

Open dayne opened 7 years ago

dayne commented 7 years ago

Inspired by comment from hatsaresilly on freenode/#raspberrypi .. the same @hatsaresilly here on github!

Using a wii-mote, projector, and some neat whiteboard software to create digital whiteboard. Looks like it might be tricky to get the bluetooth working gracefully.

http://uweschmidt.org/projects/wiimote-whiteboard

https://www.youtube.com/watch?v=5s5EvhHy7eQ

http://www.instructables.com/id/In-depth-Wiimote-Whiteboard-How-to/

http://uweschmidt.org/comment/303

http://www.instructables.com/id/In-depth-Wiimote-Whiteboard-How-to/

apophisnow commented 7 years ago

Got this working. Steps below:

  1. Download bluecove-2.1.1-SNAPSHOT.jar, bluecove-bluez-2.1.1-SNAPSHOT.jar, and bluecove-gpl-2.1.1-SNAPSHOT-sources.tar.gz from http://snapshot.bluecove.org/distribution/download/2.1.1-SNAPSHOT/2.1.1-SNAPSHOT.63/ (or latest/ preferred version).

  2. Compile the gpl version of bluecove for the pi from the sources you downloaded using this guide: https://www.raspberrypi.org/forums/viewtopic.php?f=29&t=89031

  3. Download WiimoteWhiteboard.zip and extract. http://uweschmidt.org/files/WiimoteWhiteboard.zip

  4. Modify the WiimoteWhiteboard.jar file: a. Remove the bluecove-2.1.0.jar from the lib folder. b. Add the three bluecove jar files you have to the lib folder: some useful instructions here https://www.raspberrypi.org/forums/viewtopic.php?f=29&t=57772

  5. Now you should have a WiiWhiteboard.jar file with the proper bluecove files in the lib folder, running the jar should work. If not, run with java -Dblucove.debug=true -jar WiimoteWhiteboard.jar, this will give you some debug output to assist in troubleshooting.