Open deathcap opened 8 years ago
Bundling these with TrueCraft is less than ideal. Maybe once the project is more stable and ready for a release.
Can you give this branch a try?
https://github.com/SirCmpwn/TrueCraft/pull/228
You can find all the native libraries here:
http://www.flibitijibibo.com/fnalibs.tar.bz2
For TrueCraft you'll need libSDL2-2.0.0.dylib, libSDL2_image-2.0.0.dylib, libopenal.1.dylib, and libmojoshader.dylib. It should just work from Xamarin Studio if those libs are in the output folder, but worst case: Just add the osx/ lib folder to the DYLD_LIBRARY_PATH.
@flibitijibibo Hey, could you reupload the native libraries? It appears the link is offline...
You can find all the native libraries here:
The archive moved:
Hello, I am attempting to run TrueCraft.Client on OS X, it builds from git (latest revision, 100b11979eb39106306ed39631fe31b97691faed) but fails to run with this error:
As stated on https://truecraft.io/download#osx "TrueCraft is not currently supported on OS X. If you are a developer and wish to change that, we'd love your pull request. It should be easy to port, we just need someone with access to OS X to do it.", so I gave it a shot, but this is where I got stuck. See also: https://github.com/SirCmpwn/TrueCraft/pull/182 Add Mac OSX Support
Configuration:
Launched Xamarin Studio, opened TrueCraft.sln, Run > Start Debugging - this successfully launches the TrueCraft server ("TrueCraft" project) and I can connect with the official Minecraft 1.7.3 beta client.
However if I run the client by setting Project > Solution Options > Run > Startup Project > TrueCraft.Client, then choosing Run, it fails with the above
System.DllNotFoundException: /Library/Frameworks/SDL.framework/SDL
error. Sure enough, on my system /Library/Frameworks/SDL.framework does not exist.As described in the readme, I restored the NuGet packages (in Xamarin Studio: Project > Update NuGet Packages, Restore NuGet Packages), and it succeeds with no error. I believe I followed the instructions correctly, but am new to Mono so I apologize in advance if I'm missing something obvious.
Maybe a step in the build instructions is missing? There are several other references to other libraries in /Library/Frameworks on OS X (SDL, SDL_image, SDL_mixer, SDL_ttf, SDL_net, SDL_gfx, and smpeg). Looks like SDL.framework can be downloaded from http://libsdl.org/download-1.2.php (not http://libsdl.org/download-2.0.php which provides SDL2.framework) and copied to /Library/Frameworks, which fixes this particular error but then SDL_mixer etc. is missing. Is it possible to have these frameworks bundled within TrueCraft?