Currently, CUB allows players to add or remove conditions from their actors at will. While this works for most things, there are conditions (such as diseases, curses, and poisons, for example) that I would prefer to assign and not have my players be able to remove them. Things like curses in particular may linger for quite some time, or have specific methods to cure that might require extensive work for the characters.
Describe the solution you'd like
I would like to be able to create these conditions and mark them as DM only. These conditions would appear in the condition list available to the DM (upon right clicking the token), but not on the player list.
Describe alternatives you've considered
I've thought of writing a module for this, but decided against it for two reasons. First, I'm very new to Javascript development of this type. Second, it seems like it's something that the Condition Lab could do well.
Currently, CUB allows players to add or remove conditions from their actors at will. While this works for most things, there are conditions (such as diseases, curses, and poisons, for example) that I would prefer to assign and not have my players be able to remove them. Things like curses in particular may linger for quite some time, or have specific methods to cure that might require extensive work for the characters.
Describe the solution you'd like I would like to be able to create these conditions and mark them as DM only. These conditions would appear in the condition list available to the DM (upon right clicking the token), but not on the player list.
Describe alternatives you've considered I've thought of writing a module for this, but decided against it for two reasons. First, I'm very new to Javascript development of this type. Second, it seems like it's something that the Condition Lab could do well.