Closed orsonmmz closed 1 year ago
Hi! That's great. Did you have to change something or it just worked?
Also, please call it "Jazz² Resurrection". Otherwise, it might give the impression that it's a port of the original game, but it's not, it's a complete reimplementation.
I have simply fiddled with the CMake options, so it looks for the game assets in specific directories. I remember I have tried to compile earlier, but it was crashing at the time. Certainly OpenGLES support has been improved since that time :+1:
I think the community realizes that many of the games (especially PC ones) are not the original games, but reimplementations. I would prefer to call it "Jazz Jackrabbit 2", because it is immediately recognized by many, but if you insist on naming it "Jazz² Resurrection", then I will respect your request.
Nice. I thought these devices don't have OpenGL ES 3.0 support. I think I've got request for port it on similar devices that didn't have it.
The problem is that it's not 1:1 copy of the original game - some features are missing, some were added and some are implemented differently, so it's inaccurete it call it "Jazz Jackrabbit 2". Official long name of this project is "Jazz² Resurrection: Open-source reimplementation of Jazz Jackrabbit 2"
. Short name is "Jazz² Resurrection"
. The same naming is also used for packages of various Linux distros etc., so to be consistent it would be better to call it "Jazz² Resurrection"
(or use long name) also here. And it's easier for other people to search more information about it.
Alright, I see the point. I guess the title is characteristic enough to associate it with the right game ;)
Hi @deathkiller!
This is not a real issue, but I did not know how else I could reach you.
I just wanted to let you know, that I have managed to port your project to multiple handheld consoles (PortMaster) and it delivers tons of fun to many players. I am truly thankful for your effort, it brings back a lot of great memories!