deathraygames / civ-clicker

Fork of the open source game CivClicker, by David Holley and Scott A. Colcord
http://deathraygames.com/play-online/civ-clicker/
GNU General Public License v3.0
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Add progress bars #38

Closed olleharstedt closed 7 years ago

olleharstedt commented 7 years ago

Things happen too fast. Progress bars for research and buildings and the like could help. Compare with Diablo 3 and the time it takes to construct weapons (approx 2 sec).

Lukenickerson commented 7 years ago

Do you mean to add a time element to constructing buildings? I thought about that but struggled with both where to put it on the UI, and how to scale it so you're not waiting forever once you're building hundreds of buildings ar a time. It is something worth considering and designing though.

olleharstedt commented 7 years ago

I'm testing out progress bars on my branch, too. I thought the time could simply be calculated from the price, i.e. the amount of wood, stone, etc, where each wood adds 1 millisecond, each stone 2 milliseconds, or something like that.

olleharstedt commented 7 years ago

What do you think about this?

Example of progress bar

Lukenickerson commented 7 years ago

@olleharstedt -- Yeah, that's a good placement for the progress bar.

olleharstedt commented 7 years ago

Done in my fork, but needs to be configurable probably (because it was not a popular change).