deathraygames / civ-clicker

Fork of the open source game CivClicker, by David Holley and Scott A. Colcord
http://deathraygames.com/play-online/civ-clicker/
GNU General Public License v3.0
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Battle Standard resource requirements are far too high for 100 building limit #71

Open nat-cat opened 1 year ago

nat-cat commented 1 year ago

To initially expand past the 100 building limit, a battle standard requires 1,000 metal and leather. With the recent introduction to storage limits for these resources, this upgrade requires 20 tanneries and 20 smithies, or 40% of total building space just to afford this upgrade. This leaves only 60 building slots for other things, which will amost certainly lead to massive overcrowding before a battle standard can be formed. Whether this is intended or not, it makes almost every run guaranteed to have serious overcrowding in the early game.

Perhaps a reduction to 500 of leather and metal for the battle standard would be more realistic, as a medieval hamlet shouldn't need 40 smithies and tanneries to start waging war on tribal neighbors. Thanks for considering!