decentraland / unity-explorer

Apache License 2.0
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[QA] Clipping issues when choosing default bottom #1770

Open anicalbano opened 3 months ago

anicalbano commented 3 months ago

Explorer Alpha build versions:

v0.20.0

Issue Description:

There is an issue with the default (no wearable) bottom when chosing it on top of a full on wearable. It hides the base meshes. A review of avatar assembly is needed.

Evidence:

image

Additional Notes:

olavra commented 3 months ago

Can we have repro steps on this? also it would be nice to have the urns of the wearables involved. @anicalbano

Ludmilafantaniella commented 2 months ago

I have another example of this issue. This image was shared by Shibu

STR:

  1. Launch the explorer
  2. Equip any lower body wearable
  3. Equip any wearable that hides the lower body one.
  4. Click the eye icon on the lower body wearable to show it
  5. Unequip the lower body wearable (pressing x or using the unequip button)

urn:decentraland:matic:collections-v2:0xded1e53d7a43ac1844b66c0ca0f02627eb42e16d:9

Screenshot 2024-09-04 at 00 37 16

https://github.com/user-attachments/assets/2d531df6-2da9-4f57-af24-672851dba353

CC @olavra

Ludmilafantaniella commented 1 month ago

It appears that when a user has a wearable that hides another (like a wearable hiding the helmet), and then they unhide the helmet, both wearables overlap. This could be causing visual issues that need addressing.

2300 : I think these two tickets are the same!