Open anicalbano opened 2 months ago
v0.20.0
While on first person view, the shadow of the avatar is nor reflected on surface, nor walls or floor.
It should be possible to see our shadow on FPV
Other avatar's shadows are visible but not ours
https://drive.google.com/file/d/1wG0TBgJKV0WFEoIlLTyDXhxbZ-Nvc894/view
This can be achieved by changing the mesh renderer to Shadows only
https://docs.unity3d.com/Manual/shadow-configuration.html
Explorer Alpha build versions:
v0.20.0
Issue Description:
While on first person view, the shadow of the avatar is nor reflected on surface, nor walls or floor.
STR:
Expected behaviour:
It should be possible to see our shadow on FPV
Current behaviour:
Other avatar's shadows are visible but not ours
Evidence:
https://drive.google.com/file/d/1wG0TBgJKV0WFEoIlLTyDXhxbZ-Nvc894/view
Additional Notes: