deep-dance / core

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Implement animation rendering component #6

Open erak opened 4 years ago

erak commented 4 years ago

Based on the decison on #5, either a custom component that can render raw keypoint sequences needs to written, or a FBX file containing all keypoints as animation nodes needs to created by the ML environment.

erak commented 3 years ago

We can use this separate repository: https://github.com/deep-dance/visualizer. I'll push a prototype written in Rust. Maybe it'll help to get a better understanding of what we need.