Open RowanFuture opened 1 month ago
Very interested in this! What I've been doing to get around the problem is using this fork: https://github.com/Sheepolution/ldtk/tree/master
Where pressing CTRL+B bakes all layers (it's clearly a hack). I'd love to simply have an option to "bake all auto-layers on save".
I would like to have tilemaps be automatically baked when saving the project and stored separately inside the json layer data
this data wouldn't have to be loaded and could be optionally used by importers
this is a purely time-saving feature as some importers don't support auto-tile layers, and it would make it quick to prototype levels
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sidenote: I'm willing to try and implement this myself if it's something you would be willing to include