Steps to reproduce:
1) Install on device custom keyboard (Yandex.keyboard or Rainbowkey for example)
2) Create plain project in xcode, setup coconutkit as pod.
3) Add simple UITextView on main screen
4) Launch application and try to enter text in textview with custom keyboard
5) Crash
Guess:
Swizzled "viewDidLoad" method called for UIRemoteViewController when actual view is nil. Calling "self.view.bounds.size" cause system to force load view and call viewDidLoad again and so on.
Steps to reproduce: 1) Install on device custom keyboard (Yandex.keyboard or Rainbowkey for example) 2) Create plain project in xcode, setup coconutkit as pod. 3) Add simple UITextView on main screen 4) Launch application and try to enter text in textview with custom keyboard 5) Crash
Guess: Swizzled "viewDidLoad" method called for UIRemoteViewController when actual view is nil. Calling "self.view.bounds.size" cause system to force load view and call viewDidLoad again and so on.