Open DisposableKatyusha opened 1 year ago
*edited such that the manner of damage should be made not by shrapnel, but by an explosion radius
Sure, let's make it
Sounds like the USAS-12 from surviv.io definitly not a sniper tho too op make it bad accuracy and low bulletspeed, maybe 10 rounds
USAS more like
uh
more like ASUS
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definitly not a sniper tho too op make it bad accuracy and low bulletspeed, maybe 10 rounds
I honestly fail to see what's OP about such a sniper. Imagine we create a gun by copying HeavySniper. We turn down the damage so that it is a 3 hit kill now, but keep the firerate as is. But also give it AOE the same size as the grenade. The AOE also deals 3 hit kill damage. It's a perfectly balanced gun: HeavySniper is still better, strictly speaking. But HeavySniper remains the boring option (and that is perfectly fine!) If you want to use a more explosive gun, or if you want a gun which is easier to aim, you get the choice of picking the new AOE sniper, which is slightly less powerful overall as a balancing drawback
so a mgl on crack and steriods
I mean, technically? I don't see any problem with that. And personally i'd call it a Rocket Launcher variant, if you insist on seeking similarities like that. Both the Rocket and the gun proposed here have on-impact explosives
If a bullet hits a person do they take damage like they normally would from a bullet or would it explode? And would it be a 2 hit kill? @DisposableKatyusha
If a bullet hits a person do they take damage like they normally would from a bullet or would it explode?
Why not both? Effectively doubling the gun's damage on direct hits. If you set the damage to 20, you end up with a cool setup where indirect hits (AOE) are 3 hit kill, and direct hits (20 dmg direct + 20 dmg AOE = 40 dmg) are 2 hit kill
Of course, the splash would need to be large enough for it to matter. I also think it would be better if the splash had no falloff, i.e. there is no difference in damage between the center and the edge
Gun with splintering bullets once it impacts so you shoot, and if it hits a wall, the bullet explodes, releasing an area which is able to damage people perhaps a sniper-like weapon, 7 rounds