Open ESPboy-edu opened 1 year ago
I suspect that this is because Peanut-GB renders a line at a time, which is inaccurate because the game may be changing the state of the LCD and OAM during the rendering of the line. I have yet to investigate, but I may look into changing the PPU to render a few pixels at a time to fix issues like this. I think that this issue is also related to #73, in that the state of the LCD may be changing after HBLANK.