Open depressed-pho opened 5 years ago
Not sure if this is feasible without giving too much "fake" feelings. Should be optional.
Specular mapping would also be nice.
This must be impossible because the terrain shaders don’t know where the surface normal is pointing to. I know Matts achieved something in this area, but I have no idea what he did.
Not sure if this is feasible without giving too much "fake" feelings. Should be optional.
Specular mapping would also be nice.