vecRotX - relative to global xyz
vecRotY - relative to global xyz
vecRotZ - relative to global xyz
rayMake
raySlide - relative to ray vec
rayMove - relative to global xyz
rayRotX - relative to global xyz
rayRotY - relative to global xyz
rayRotZ - relative to global xyz
plnMake
plnMove(pln, vec, m)
plnRotX(pln, ang, m)
plnRotY(pln, ang, m)
plnRotZ(pln, ang, m)
vecRotX - relative to global xyz vecRotY - relative to global xyz vecRotZ - relative to global xyz
rayMake raySlide - relative to ray vec rayMove - relative to global xyz rayRotX - relative to global xyz rayRotY - relative to global xyz rayRotZ - relative to global xyz
plnMake plnMove(pln, vec, m) plnRotX(pln, ang, m) plnRotY(pln, ang, m) plnRotZ(pln, ang, m)