Closed mohamedzaher88 closed 11 years ago
Um... instead of calling canvas2ImagePlugin.saveImageDataToLibrary()
on load, call it in response to clicking a button?
Just make sure you are not trying to access window.plugins.canvas2ImagePlugin
before deviceready
has fired.
i download this example http://cl.ly/0n1Y3j0S2Q2y but how can i save image when i click button not in the loading