A trick I've seen to improve perceived loading performance for large images is to load a very low resolution image which is heavily blurred and then lazily load the real image in the background. This would be a great improvement for users, I need to figure out the best way of scaling this from the build perspective.
A trick I've seen to improve perceived loading performance for large images is to load a very low resolution image which is heavily blurred and then lazily load the real image in the background. This would be a great improvement for users, I need to figure out the best way of scaling this from the build perspective.