the compile error messages messages
- PlayerView.cpp:60:1: error: expected identifier before ‘{’ token
- PlayerView.cpp:190:15: error: ‘class idPlayerView’ has no member named ‘m_postProcessManager’
- Weapon.cpp:3652:69: error: no matching function for call to ‘idEntity::AddDamageEffect(trace_t&, idVec3&, const char*, idWeapon*)’
- Weapon.cpp:4612:29: error: ‘ChangeProjectileDef’ was not declared in this scope; did you mean ‘Event_ChangeProjectileDef’?
- Weapon.cpp:4659:21: error: ‘ChangeProjectileDef’ was not declared in this scope; did you mean ‘Event_ChangeProjectileDef’?
- Player.cpp:10783:53: error: no matching function for call to ‘idEntity::AddDamageEffect(trace_t&, idVec3&, const char*, idPlayer*)’
compiling for Ubuntu 24.04 with g++ and cmake
the compile error messages messages
- PlayerView.cpp:60:1: error: expected identifier before ‘{’ token - PlayerView.cpp:190:15: error: ‘class idPlayerView’ has no member named ‘m_postProcessManager’ - Weapon.cpp:3652:69: error: no matching function for call to ‘idEntity::AddDamageEffect(trace_t&, idVec3&, const char*, idWeapon*)’ - Weapon.cpp:4612:29: error: ‘ChangeProjectileDef’ was not declared in this scope; did you mean ‘Event_ChangeProjectileDef’? - Weapon.cpp:4659:21: error: ‘ChangeProjectileDef’ was not declared in this scope; did you mean ‘Event_ChangeProjectileDef’? - Player.cpp:10783:53: error: no matching function for call to ‘idEntity::AddDamageEffect(trace_t&, idVec3&, const char*, idPlayer*)’