Closed sweetnitro closed 5 months ago
@marchbold did this ANE work in your test environment? Im wondering what the difference is
We don't have any issues packaging these, but we have encountered some runtime issues that we are investigating. Issue may be related but I'm not sure currently.
Thanks. Yes, im also having the exactly same runtime issue with UnitySDK.
The packaging issue in my case occurs only when setting the platformsdk
flag when packaging the IPA, but without it packaging works
Oh right, yeah we have been advising against using the platformsdk option lately, seems to have issues with a lot of things currently, and yeah swift libs is one of them.
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Hello,
When starting an app with Unity or Chartboost on iOS, it crashes with something like this in the crash log: DYDL, symbol XXXX not found, expect in /System/Library/Framworks/Foundation.framework/Foundation.
We're building with 50.2.2.6 but also tried 50.2.2.5. Our mac (to build it) and xcode are fully up to date.
test device: iphone X with iOS version 14.6
Could it be related to this issue? https://github.com/airsdk/Adobe-Runtime-Support/issues/2685 Because I've noticed these 2 ANEs are using swift.
Thanks!