dmarcos / aframe-motion-capture-components

Capture entity motions and replay them on other entities
http://swimminglessonsformodernlife.com/aframe-motion-capture-components/
MIT License
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Is it possible to track the camera of the user's rotation and apply it to the avatar's head rotation in real-time? #30

Open ybinstock opened 7 years ago

ybinstock commented 7 years ago

So instead of storing and replaying the user's movement and an avatar playing it after, can this be done in real-time?

And if so, is there an example?

kfarr commented 7 years ago

answer provided by @dmarcos on a-frame slack:

you can apply look-controls and hand-controls to as many entities you want for the mirror you would put the mirrored avatar in an parent entity that you can turn and put in front of the user