doctorspoof / SpaceShooter

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Disconnection handling if the host leaves #9

Closed MrPeteypoo closed 10 years ago

MrPeteypoo commented 10 years ago

Currently when the host disconnects all clients continue playing but can't really do anything, it would be preferable if they were forced to quit the game by the GUI.

MrPeteypoo commented 10 years ago

Commit https://github.com/doctorspoof/SpaceShooter/commit/a40212371359b6d5003daaff4981b9af7049760f implements the feature but can sometimes prematurely detect disconnection upon starting a network game.

doctorspoof commented 10 years ago

Commit https://github.com/doctorspoof/SpaceShooter/commit/b3a81954a37c1bb335cf07422b8f16e2766b264c fixes the premature disconnect detection issue