don-tnowe / godot-wyvernbox-inventory

Action RPG-focused inventory system for Godot 3 and 4
MIT License
97 stars 4 forks source link

Not so beginner friendly feeling. #20

Closed makaempffer closed 11 months ago

makaempffer commented 11 months ago

This is kind of an issue but more so an ask of help to not so smart(like me) users that need more guidance into using the plugin, probably a step by step setup of a grid inventory on a project something like that... I'm going to keep trying the plugin of course and if I get to understanding I'll make myself and upload it somewhere.

don-tnowe commented 11 months ago

Interesting. I'd love to, but I thought setup was currently easy - just 4 steps 🤔 So of course it's just me knowing too much.

For an outside perspective, what specifically confused you? I can improve the example, the setup section in README and the plugin's warning messages, but I'd need to know what specifically causes problems.

makaempffer commented 11 months ago

Sorry for the delay! Mainly the issue I had was not knowing if I had to append the gd scripts to the inventory scene or just make it as a child of another scene because the two exists, when the warning to use. And yes it is pretty straight forward actually I ended up getting it to work after trying longer.

makaempffer commented 11 months ago

Now that I read the readme more carefully you already specified my issue there lol my bad.