donmccurdy / three-pathfinding

Navigation mesh utilities for three.js, based on PatrolJS.
https://three-pathfinding.donmccurdy.com/
MIT License
1.23k stars 135 forks source link

Consider using Detour #34

Open donmccurdy opened 6 years ago

donmccurdy commented 6 years ago

I'd like to explore using Detour within this library, and accepting the more efficient navmesh formats generated by Recast. I.e. load a tiled navmesh, rather than a raw geometry object.

See: https://github.com/recastnavigation/recastnavigation

donmccurdy commented 6 years ago

Resources:

donmccurdy commented 5 years ago

https://github.com/BabylonJS/Babylon.js/pull/6494 👀

donmccurdy commented 1 year ago

https://github.com/isaac-mason/recast-navigation-js

makc commented 1 year ago

I always thought this was port-of-port-of detour, given the image in readme😅

donmccurdy commented 1 year ago

I had tried, but no. 😢