doodlum / skyrim-community-shaders

Community-driven advanced graphics modifications for AE, SE and VR. Also fixes bugs and improves performance.
GNU General Public License v3.0
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fix: lighting fixes #731

Closed doodlum closed 2 weeks ago

doodlum commented 2 weeks ago

Fixed issues with the effect shader shadows. Fixed issues with flickering shadows, broken water shaders. po3 Light Placer support for lights. Fixed particle lights that could crash due to a missing "color" array. Disabled BSImagespaceShaderReflectionsDebugSpecMask to hopefully fix compilation errors. The permutation buffer can now update at any point where it is required. Fixed shadowMaskIndex issues. Removed ID3D11DeviceContext_Unmap hook.