Closed cxong closed 9 years ago
This looks cool, but it needs some work:
I will work on tackling all of these issues.
All right! I've merged your code and cleaned things up. You can now switch game type from the main menu. The control scheme is better than my original idea: press 'z' to enter switch mode, then a direction to switch in that direction. I also added some graphics to indicate which blocks can be swapped. Lastly, I made it so there are separate high scores files for each gametype.
This branch adds the "jewels" game to the codebase.
It is activated by globally defining
__JEWELS__
, so without it the game is unchanged. The bare essentials of the game mode are implemented.Z
key switch is replaced withWASD
directional switching. This will need to be fully integrated later, perhaps as a different game mode accessed via the main menu.