Classic Splinter Cell games can be quite a pain to run like modern titles and their multiplayer features are lost to time due to the shutdown to services like GameSpy from which they originally relied on.
To this day, they can still be troublesome to run in modern aspect ratios even with Valve's Proton, suffered from visual bugs depending on the game, and didn't even feature proper controller support since they were made either before or at the dawn of gamepads being used for PC games.
Knowing that Ubisoft likes to dance around the Splinter Cell franchise and drip-feed games for the franchise to their playerbase, I thought it would be a good idea to request bringing the classics to modern and less painful to use state.
Classic Splinter Cell games can be quite a pain to run like modern titles and their multiplayer features are lost to time due to the shutdown to services like GameSpy from which they originally relied on.
To this day, they can still be troublesome to run in modern aspect ratios even with Valve's Proton, suffered from visual bugs depending on the game, and didn't even feature proper controller support since they were made either before or at the dawn of gamepads being used for PC games.
Knowing that Ubisoft likes to dance around the Splinter Cell franchise and drip-feed games for the franchise to their playerbase, I thought it would be a good idea to request bringing the classics to modern and less painful to use state.