I was giving a try at building OpenMoonray 1.6 for MacOS. The default instruction worked fine and the standalone version of OpenMoonray got built properly and seemed to behave without any issues. I am now trying to build it for Houdini with the instruction found in the README-macOS.md and I am blocked at the step 4. to build Moonray. It appears that the preset container-macOS-houdini does not exist. Here is the error I get :
CMake Error: No such preset in /Applications/MoonRay/openmoonray: "container-macOS-houdini"
I am not versed into cmake and building softwares, maybe I missed something obvious, not noted in the README ?
Hello everyone!
I was giving a try at building OpenMoonray 1.6 for MacOS. The default instruction worked fine and the standalone version of OpenMoonray got built properly and seemed to behave without any issues. I am now trying to build it for Houdini with the instruction found in the README-macOS.md and I am blocked at the step 4. to build Moonray. It appears that the preset container-macOS-houdini does not exist. Here is the error I get :
CMake Error: No such preset in /Applications/MoonRay/openmoonray: "container-macOS-houdini"
I am not versed into cmake and building softwares, maybe I missed something obvious, not noted in the README ?
Cheers!