Closed GrimPixel closed 1 year ago
What do you mean by shuffling "across stacks"?
If I select multiple stacks and click on “Shuffle”, then the cards are shuffled within the multiple stacks.
As in, a card in stack A may or may not end up in stack B? Do the sizes of the stacks stay the same afterwards?
Could you provide an example (e.g. a video) of this happening in a game?
A card in stack A may end up in stack B. The sizes of the stacks stay the same. If someone creates a mahjong “Game”, then there will be 4 stacks and a player needs to select the 4 stacks and click on “Shuffle”. https://yewtu.be/watch?v=uKMbNHaHcCY
Sounds like something that is very niche and could be added via scripting? Not sure if a default "shuffle across stacks" is a good solution if you accidentally had multiple stacks selected and shuffle. You won't even notice that you shuffled them with each other.
If they were accidentally shuffled, and you don't notice it, then it is nothing different with not shuffling it. It is replacing an unknown sequence with another unknown sequence. To be noticed when multiple stacks are accidentally shuffled, it can be done in https://github.com/drwhut/tabletop-club/issues/175.
Gonna close this for now, as this is too specific to justify adding to the game in general.
I have an idea for Mahjong, etc.: place them in a concealed container. That is not so convenient when the feature of spawning pieces from boards randomly is available.
How do you mean "spawning pieces from boards randomly"?
It's the additional feature to the feature https://github.com/drwhut/tabletop-club/issues/229.
Is your feature request related to a problem? Please describe. In some games, shuffling needs to be done across stacks, e.g. mahjong.
Describe the solution you'd like Shuffle across stacks.
Describe alternatives you've considered None.
Additional context